Type Alias: Bitmap$Children
type Bitmap$Children = {
Bitmap: Bitmap_2;
Height: Height;
Location: Location_2;
Normal: Normal;
Reference: Reference;
Up: Up;
};
Named children generated from the XSD particle.
Properties
Bitmap
Bitmap: Bitmap_2;
Height
Height: Height;
Location
Location: Location_2;
Normal
Normal: Normal;
Reference
Reference: Reference;
Up
Up: Up;