Type Alias: Bitmap_Element$Children
type Bitmap_Element$Children = {
Format: Format;
Height: Height;
Location: Location_2;
Normal: Normal;
Reference: Reference;
Up: Up;
};
Named children generated from the XSD particle.
Properties
Format
Format: Format;
Height
Height: Height;
Location
Location: Location_2;
Normal
Normal: Normal;
Reference
Reference: Reference;
Up
Up: Up;